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It's indeed a little annoying if fatigue points are used up, maybe you are going to do an important quest, then you have to wait tomorrow.
However, if there isn't fatigue system, players will go to dungeons as many times as they could, it's a natural behavior, then gradually you will find why I always go to dungeons everyday? This same old tunes really brown me off! And sometimes it will break the balance of game too.
If there is fatigue system, when fatigue are used up, you'll explore other interesting things that you can do in the game. I think that's the fun of playing a game. And to be honest, no matter in which situation, we will become quickly bored with grinding dungeons. So for a dungeon-based game, there must be ot...
I think game characters are the soul of a game, I admire game art designers very much, they can give the first impression to players about a game. If I could, I want to be an art designer in a game company, and game designer is not bad too. But this is not my major :( Today I want to share some excellent works of Dominance War V in 2011. All of them are game character design works.
In the contest, there are encouragement, sharing, originality and artistry. It help artists learn more skills and new ways in drawing. And their works are amazing too. Enjoy them! Yup, there is a question, which genre of the paintings do you like best?
It's certain that game developers want to make a progress of RPG online games, but they consider in different ways, one search for higher freedom which will make game more complex, and another want to make more simple interactions in the game. To make things become convenience and simple is mainstream nowadays, but is that suitable for online games?
When combine action games or shoot games with RPG games, it can bring better games to us, so sometimes RPG become a basic part of online games. On the contrary, in order to highlight action or shoot parts, RPG become more and more simple, some traditional element has been abandoned. Cause it's a very huge project if you want to put all things in a gam...
The most shocked news for me today is this: Aion Goes Free-to-Play in EU
NCsoft and the German gaming publisher Gameforged have partnered up to bring European players a Free-to-Play version of Aion staring in February 2012.
"In the last few months the lands in Atreia have become more and more deserted," NCSoft explains. "We want to reinvigorate the world of Aion and attract new adventurers to the towns to take to the skies as Daevas."
The switch will introduce three new account types, Free, Veteran and Gold. Free will obviously have the most restrictions, but even the Veteran plan will have some slight restrictions. You can view the plan comparison at the Aion plan page.
This change only effects EU players, so NA, KR, JP and CN gamers will continue to pay a month