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Echo of Soul : Archer Skills Preview



Hello mmositers,yesterday we started with the Warlock class and today we will continue with the Archer Skills.The archer has a fast and furious attack with arrows, with the ability to support the war using the power of music.Archer has alot of DPS damage which is important for every party.The Melody skills are used to increase the attack and defense of the whole party.The main features of the Shooter are:instant damage,fast attack speed, powerful fire skills, combo attacks etc.The Melody Skill tree offers more skills for the party gameplay. The main Job of the Melody is to keep all party members buffs active during the PVP/PVE gameplay.The biggest difference between this archer and other MMO Archers are the Melody Buffs for the party gameplay,in other mmos the archer is used as a DPS/PVP class .



Take a look at the Skill Details

Basic



Icon Skill Name Type Description Requirement
Attack Active Attack the target with arrows 80% of attack damage
Range: 20 m
Cooldown: 0 S.
Level 1
Return Active Warp back to the saved. Not available during the fight
Range: 0 m
Cooldown: 60 S.
Level 1
Rolling Active Rolling forward in 7 meters
Range: 10 m
Cooldown: 10 S.
Level 1
Torrent shooting Active 56% of attack damage with every attack, an attack Critical to 2 times and restoration Concemtrate 10
Range: 20 m
Cooldown: 3 S.
Level 1
Wind arrows Active Damage equal to 130% of the damage caused as a result of various targets. Based on the song by singing the
Range: 20 m
Cooldown: 5 S.
Level 1
Confirmed kill Active Damage equal to 238% of the damage to the target.Life is possible only when the target is below 50% if the enemies with Confirmed Kill 35 units is the Night Concentrate
Range: 20 m
Cooldown: 10 S.
Level 3
Shooting back Active Damage equal to 103% of his targets within 3 meters around the target with a push the enemy back is Short
Range: 20 m
Cooldown: 10 S.
Level 5
Shepherd of Wind Active 141% of attack damage to the target and reduce the enemy's defense by 10% for 10 seconds, the target would have been different. Depending on singing the song. The effect of reducing the slash defense skill Weak Fire Shooting
Range: 20 m
Cooldown: 8 S.
Level 5
Silent shooting Active Damage 53% of attack power can cancel the cast of goals and targets will not be able to use the skill in under 3 seconds (only affect the casting yellow only)
Range: 20 m.
Cooldown: 10 s
Level 8
Detoxify Active Nullify magic curse or the power and reduce symptoms.Including injury to a player or an affiliate has received
Range: 30 m
Cooldown: 5 S.
Level 8
Natural assimilation Active Movement speed increased by 5% damage reduction cooldown reduced to 10% of the Rolling 20% 20% Decrease Attack
Range: 0 m
Cooldown: 5 S.
Level 10
Archer-Shooter
Song skill Passive Modulation will receive an additional 3% of attack power for a period of 30 seconds every time the music.The skill collect up to 5 times
Range: 0 m
Cooldown: 0 S.
Level 10
Archer-Tuner
Extinction Active Reduce the accuracy of the enemy by 50% for 3 seconds
Range: 0 m
Cooldown: 60 S.
Level 15
Paralysis shooting Active Damage equal to 104% of the damage caused to a standstill for 20 seconds, but the player will have 5 seconds if the target is attacked effect of the skill will be lost. Paralysis Shooting and Target are the life force will be restored by 5% for every 1 sec
Range: 20 m
Cooldown: 20 S.
Level 20
Normal vehicle license Passive Make the vehicle can ride a regular
Range: 0 m
Cooldown: 0 S.
The quest

Paralysis shooting


Shooter


The Shooter skills are used for high DPS damage and PVP battles.If you're lucky , you might kill the opponent with 1 Hit!


Icon Skill Name Catalog Detail Require
Prepare for Snapshot Active Attack speed increased by 10%, reduce time to cast the line Shooter down 15%
Range: 0 m
Cooldown: 5 S.
Level 10/12
Marksmanship Active Cri. Rate of users increased by 10% and attack power increased by the amount of 30% of the Cri. Hit
Range: 0 m
Cooldown: 0 S.
Level 10/12
Prepare for sniper Active Cri. Rate increased by 10%, up 10%
Range: 0 m
Cooldown: 5 S.
Level 10/12
Multi-chambered shooting Active 72% of attack damage to 4 times. Available from the skill Prepare for Snapshot
Range: 20 m
Cooldown: 10 S.
Level 14/16
Poison arrow Active Create equivalent to 215% of his attack with poison arrows. By 10.8% of attack damage every 2 seconds to 10 seconds
Range: 20 m
Cooldown: 10 S.
Level 14/16
Sniper Active 377% of attack damage to all enemies in the target.Must be a period of 2 seconds Prepare for sniper before
Range: 20 m
Cooldown: 10 S.
Level 14/16
Weaken arrow Active Damage equal to 171% of the damage and restore.Concentration 10 units, making the defense fell by 3% for 10 seconds. Result of skill stacks up to 3 times available after skill Prepare for Snapshot and Double Shot before the effect of reducing the defense could not come up with Shepherd of Wind
Range: 20 m
Cooldown: 2 S.
Level 18/21
Bombing Active Archery damage 51% of the damage in the sky. Arrows to put all enemies within 5 meters of the enemy in the distance is a serious attack 4 times
Range: 20 m
Cooldown: 0 S.
Level 18/21
Stigma Active 115% of attack damage to the target and concentrate power 10 power maneuvering Critical reduced by 5% for 10 seconds. The effect of the skill affects up to 3 times. If you run this skill requires a Double Shot from previous Prepare for Sniper
Range: 20 m
Cooldown: 2 S.
Level 18/21
Joy hunting Active Every time you use the Prepare for Snapshot makes ATK of users increased by 4% for 10 seconds. Result of skill stacks up to 3 times
Range: 0 m
Cooldown: 0 S.
Level 24/27
Tremor Active Every time a player attacks will restore Critical Concentration 10 units of skill with a cooldown of 2 seconds
Range: 0 m
Cooldown: 0 S.
Level 24/27
Cruel Active Prepare for Sniper add extra maneuvering 30%
Range: 0 m
Cooldown: 0 S.
Level 24/27
Point shot Active Arrows that deals damage equal to 66% of the damage to the target was 3 flowers if you use this skill to skill.First Multi-Chambered Shooting
Range: 20 m
Cooldown: 2 S.
Level 30/33
Avoid shot Active Jump down arrow keys and shoot enemies within 20 yards of the front. Attack 3 times The arrow will pierce enemies and damaging 40% of attack power and speed the movement of users increased by 20% for 5 seconds
Range: 20 m
Cooldown: 10 S.
Level 30/33
All over shooting Active Concentration Use All targeted attacks 165% of the base damage and attack damage is increased by 2.1% per 1 Concentration. Lost
Range: 20 m
Cooldown: 20 S.
Level 30/33
Salvo Active Reducing the Concentration of Multi-Chambered Shooting by 50% for 6 seconds and no cooldown of the skill. Multi-Chambered Shooting
Range: 0 m
Cooldown: 60 S.
Level 36/39
Target Active Reduce Cri. Dodge and Cri. Rate of reduction target by 10% for 10 seconds
Range: 30 m
Cooldown: 20 S.
Level 36/39
Hawk-eyed Active Add Cri. Rate 20% for 10 seconds
Range: 0 m
Cooldown: 30 S.
Level 36/39
Resolution Active If the Concentration lower than 50 will increase the rate of regeneration. Concentration 50% for 10 seconds
Range: 0 m
Cooldown: 0 S.
Level 42/45
Serenity Active Every time you dodge enemy attacks make the cooldown of this skill line Shooter declined 3% for 10 seconds, the ability to accumulate up to 10 timesRange: 0 m Cooldown: 0 S.


Level 42/45
Confirmed object Active 235% of attack damage to the target. If the skill is required Sniper or Multi-Chambered Shooting while Hawk-Eyed displayed
Range: 20 m
Cooldown: 10 S.
Level 42/45
Enfilade Active Shooting arrow bow damage 25% of the damage through the enemy front, within 20 meters of 8 flowers
Range: 0 m
Cooldown: 10 S.
Level 48/51
Main point shooting Active Attack the weaknesses of dealing damage equal to 167% of the damage caused by the slow movement speed by 40% for 5 seconds
Range: 20 m
Cooldown: 10 S.
Level 48/51
Wedge shooting Active Damage equal to 124% of the damage to the target and can be used in the next Confirmed kill instantly. And the attack will not miss certainly
Range: 20 m
Cooldown: 10 S.
Level 48/51
Rain of arrows Active When the Critical Enfilade attack will be made available again, and increases attack power by 3% for 8 seconds, the skill with the highest 5
Range: 0 m
Cooldown: 0 S.
Level 54/57
Precision Active Main point shooting defense made to reduce enemy by 10% for 10 seconds
Range: 0 m
Cooldown: 0 S.
Level 54/57
Shooting weaknesses Active After killing the target with Wedge Shooting for the next attack will be a Critical Hit 5 seconds
Range: 0 m
Cooldown: 0 S.
Level 54/57
Snapshot Active Reduces movement speed by 20% increase in attack speed by 30% for 15 seconds, reducing the length of the line segments Shooter cast down 30%, except Paralysis Silent Shooting and Shooting
Range: 0 m
Cooldown: 60 S.
Level 60
Phantom Active Cancel all unusual that users receive and boost evasion and Cri.Dodge 300% for 5 seconds
Range: 0 m
Cooldown: 120 S.
Level 60
Shooting through Active Through the enemy attacks as long 330% of attack damage to all enemies in a straight line distance of 20 meters
Range: 20 m
Cooldown: 60 S.
Level 60

Snapshot

Melody


The melody skills are used to support the team and increase their attack and defense. Without your buffs your chances will be low during the PVP battles!


Icon Skill Name Catalog Detail Require
Song of Rapid Active Attack speed of all party members within 20 meters around the rose 5% while singing this song. Cooldown of Wind arrows by 40% and Shepherd of Wind makes the movement speed and attack speed reduction target of 10%
Range: 0 m
Cooldown: 6 S.
Level 10/12
Through Wind Passive Add power to penetrate the armor of the attack by 10% and 30% of his damage in the attack, armor piercing
Range: 0 m
Cooldown: 0 S.
Level 10/12
Song of Wind Active During this song, the speed of their own and party members within 20 meters belonging to increase by 5% if not switch to another song. The effect of the skill will be able to live up to 30 seconds, and during this adds Cooldown 66% of the effect of driving the enemy out with skill Wind Arrows and Shepherd of Wind makes the movement speed of the target by 18%. and decreasing defense 5%
Range: 0 m
Cooldown: 6 S.
Level 10/12
Biting Wind Passive There is a 50% chance to deal damage to enemies Wind Arrows increased by 100% while singing Song of Rapid
Range: 0 m
Cooldown: 0 S.
Level 14/16
Wind's Help Active 175% of attack damage to the target and restore 15Concentration. Take a run with Torrent Shooting
Range: 20 m
Cooldown: 3 S.
Level 14/16
Purification's Wind Passive Detoxify make will affect the alliance around the target
Range: 0 m
Cooldown: 0 S.
Level 14/16
Song of the Arrow Passive Damage 80% of the damage to the target and restore Concenrtate 15 units and attack power of all party members within 20 meters around the user, up 3% on the Wind Arrows while singing will have a 50. % to damage the target to 87%, and when the Shepherd of Wind to power block and parry of the decrease of 7% for 10 sec
Range: 20 m
Cooldown: 12 S.
Level 18/21
Echo's Song Active Wind Arrows and Shepherd of Wind damage to all enemies within 20 yards while singing this song Wind Arrows, if the enemy is too much power to be more severe and more. This will give you 151% of attack damage Shepherd of Wind up the enemy is far more powerful, and more violent. Up to 164% of his damage Damage
Range: 0 m
Cooldown: 6 S.
Level 18/21
Revenge's Song Active Damage 92% of attack damage to enemies and restoring Concentrate 15 units, including singing the Critical Hit of all party members within 20 yards by 5% while singing, if the Wind Arrows makes Critical Hit's. users increased by 5% for 10 seconds and Shepherd of Wind to power of maneuvering target of 7% for 10 seconds
Range: 20 m
Cooldown: 12 S.
Level 18/21
Song of the Strong Arrow Passive Increases damage caused by Wind arrows 130% while singing Song of the Arrow and the Shepherd of Wind reduction resistance and maneuvering targets by 10%
Range: 0 m
Cooldown: 0 S.
Level 24/27
Finale Active Modulation is to use the results of the attack and defense of party members within 20 meters around the user increased by 2% in the Modulation 1 unit lost
Range: 0 m
Cooldown: 10 S.
Level 24/27
Strong Revenge's Song Passive Increases Critical Hit skill Shepherd of Wind Wind Arrows 10% and make the elude Critical Target dropped 10% while singing this
Range: 0 m
Cooldown: 0 S.
Level 24/27
Song of Projection Active Increases attack armor to party members in the range of 20 meters around the caster by 5%, making the skill Wind Arrows boost in attack penetration of users by 10%, while the Shepherd of Wind speeds. The motion of a target to reduce by 18% and decreased by 10% armor penetration attack
Range: 0 m
Cooldown: 6 S.
Level 30/33
Lingering Hard Passive If not, change the music and singing halfway to finish.To increase attack power Speed in attack, the defense Concentrate 2% every Modulation 1 unit lost a period of 10 seconds
Range: 0 m
Cooldown: 0 S.
Level 30/33
Song of Recovery Active It heals all party members within 20 meters by 3% every 3 seconds while singing this
Range: 0 m
Cooldown: 60 S.
Level 30/33
Focus of the Melody Active 73% of attack damage to enemies and get full source 35. Concentration After that, it puts the power in the onset of users increased by 10% in 10 seconds. Will be available at all times when the song was changed
Range: 20 m
Cooldown: 10 S.
Level 36/39
Variation Active Ratings 1 Modulation make the drawings in the attack of the 18% defense reduced by 10% for 10 seconds
Range: 20 m
Cooldown: 10 S.
Level 36/39
Melody of Pain Active 73% of attack damage to the target and restore 35Concentration. The defense of the targets being attacked Critical decreased 6% can be done on every time the music. A period of 10 seconds
Range: 20 m
Cooldown: 10 S.
Level 36/39
Tremor Passive Get 1 Modulation every time the song was changed
Range: 0 m
Cooldown: 0 S.
Level 42/45
Dissonant Passive Variation of the ends is 200% of attack damage to the target and the target is stationary
Range: 0 m
Cooldown: 0 S.
Level 42/45
Variations of wind Active Will result in the immediate Modulation in Step 5
Range: 0 m
Cooldown: 90 S.
Level 42/45
Hero's Song Active Increase Attack song Attack speed Concentration and defense For party members within 20 yards by 10%, while singing this song if the Wind Arrows the ability of users to increase by 10% for 5 seconds and the Shepherd of Wind will. thus the ability of the three values of the target by 10% for 5 seconds
Range: 0 m
Cooldown: 120 S.
Level 48/51
Protection of Natural Passive If health drops below 30% will be creating a defense that absorbs damage 60% of maximum. A period of 10 seconds
Range: 0 m
Cooldown: 0 S.
Level 48/51
Song of Seduction Active Reduces the attack speed of enemies within 20 yards by 10%, while singing this skill Wind Arrows to inhibit regeneration Mana, Rage, Spirit, Concentrate on the target for 5 seconds enemy. Shepherd of Wind will not be able to cast a period of revenue. A period of 5 seconds
Range: 0 m
Cooldown: 120 S.
Level 48/51
Strong Hero's Song Passive Reduces the time needed to run Wind Arrows, Shepherd of Wind 40%, while epics Hero's Song
Range: 0 m
Cooldown: 0 S.
Level 54/57
Peak of performance Active Concentrate and increase the refresh rate of 300% and reduce the cooldown of all spells by 15% for 10 seconds
Range: 0 m
Cooldown: 60 S.
Level 54/57
Strong Song of Seduction Passive Song of Seduction is listening to the enemy's defense is reduced by 5% every 2 seconds
Range: 0 m
Cooldown: 0 S.
Level 54/57
Bow of Heaven Active Increases attack power by 10% for 30 seconds. Every attack There is a 50% chance to cancel the duration of the run Wind arrows effect of the skill will be effective when using a weapon
Range: 0 m
Cooldown: 120 S.
Level 60
Theme of War Active The user's attack power increased by 10% and attack power of all party members except the user is in the range of 20 meters, an increase of 3% every 2 seconds
Range: 0 m
Cooldown: 120 S.
Level 60
Prelude of Death Active ATK of skill Shepherd of Wind 5% and reduces the target and enemies within 5 yards of the target stop for 3 seconds
Range: 0 m
Cooldown: 120 S.
Level 60


Melody of Pain


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