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I know some don't like this change. I, however, think it's a pretty good change. No, I don't like the skill changes. But we will talk about that another day. For now, let's talk about starting over in Blade and Soul. Most quests are streamlined, you really don't have to stray far from anything. And stick to the story for the most part. The game will provide you with all you need. The one key exception to that. Is you will be killing far fewer mobs. So upgraded trinkets are harder in this version of the game. Mainly because you just don't have enough materials. SO learning trade skills and where to farm money. Will help you out there and keep you on track. 

Being that things are faster and you have more storyline quest to do. This sets you up better freely for going into end game. This lowers the amount of woefully ill-equipped players going into dungeons. It won't magically make people good at dungeons. But at least they will be able to do some kind of damage. In all, they did a very good job making things better in the quality of life. This is all synonymous for free to play gamers. You do not need to actually pay anything for all of this. Yes, it will be easier on you, but its very free to play friendly right now. You will not feel any kind of burn on grinding until you reach end game. At that point, you may feel the need to get the monthly sub. But even then you're not forced you can just get friends. And do dungeons for drops thus bypassing the need.

Blade and Soul   MMORPG   Gaming  

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