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Of Talent and Funding

Over the last couple of years gaming has shown a boom in growth. Games have gotten flashier and with more bangs for bucks...but in all of this I somtimes wonder if somehtng has been lost. Despite this boom, despite all the great DX 10 enabled grpahics... I still find myself playing games as old as Wing Commander, Master of Orion etc. (Dosbox ftw!!!)

The problem I think lies in how studios today are more concerned with feeding everyone the same slosh they have for the last 5-6 year (look at the number of WW II shooter, stategy games etc etc.). This makes sense economically, I mean a  well established formula or IP does not require much new creativity or backstory (remember the big carboard boxes with large manual that used to come with the games with a story and character description to rival a novel?) and all that needs to be done is upgrade the engine to run with the latest technology on the market, add a few new units or weapons; maybe a few tweaks in gameplay and PRESTO a new game. This has lead to many gamers being jaded ( almost every game me or my friends play has us go..been there done that with the last time I went "WOW!!!" being Black and White.) with very few gam...
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