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Sevencore – Beta Impressions: So yesterday

By: DoubleIcaras posted at Aug 22, 2012 6:24 am

Category: Default, Game: Default, 2297 Views

Tags: seven   core   review   beta   gpotato  

Sevencore – Beta Impressions: So yesterday

 

Sevencore is the latest MMORPG gPotato have released to the general public. It’s a free2play RPG with the tag line “Forces under the reign of yesterday” Yesterday indeed.


Let’s start of by saying that this is a beta impressions review. So 5-10 hours of game play during gPotato’s closed beta. That means it’s 100% based on my opinion as a gamer of 7 years and the time I spent within that game. So let’s jump right in to it!

I decided to play this game with a party of friends so we’d have a full party to clear content with. I lead Genesis Gaming a competitive PvP/completionist guild; so we went at the game with a little bit of speculation and experience. We started the game with the character creation screen which unlike most games of its calibre is pretty customizable but probably for the wrong reasons. I decided to take it apon myself to make a freak of nature that looked like a giraffe, success!

After we had all made our characters which looked a little odd; we met up at the starting location. (Note: despite their being three races you all start at the same place) which was pretty nice.

The party feature in this game isn’t so bad we came in to the game knowing it wouldn’t exactly be amazing but the party system definitely impressed us and we could clear the content with relative ease without any squabbling over loot or whether someone had finished the quest or not. If you were going to play this game to clear content fast, I’d advise organizing parties before hand as it makes clearing content 10x faster. The party system includes exp share, drop organizing and quest loot share, so it makes playing with other people a lot more bearable.

Overview

 

The game features move’n’shoot combat which makes the game feel a little more modern. The game definitely feels out-dated and I don’t hold very high hopes for the game but it might just survive if it can find a cult-following that will support the game and I can also see that happening.

The game features some rather cool guild content with skills and buffs and some occupation war PvP.


Honestly, the quality of Free2Play games is increasing and this game does not meet up with that. SWTOR, WoW, LOTRO and Aion especially all are free2play or have free2play elements. It is not in any means a bad game however...

The game features move+attacking, a good party system, cool pvp features and other great MMORPG features that you would have expected from any f2p MMORPG.

I feel like gPotato is definitely trying to bring in some sci-fi elements with this sci-fi fantasy RPG and I’d say it fits the biscuit pretty well. As far as gPotato games go the movement is pretty fluid and the combat isn’t static so those are definitely pluses in my books.

But back on to the game. We played up to around level 20 and I wasn’t entirely impressed at this point. Levels 1-12 are on a tutorial island which doesn’t really teach you much and doesn’t even try to excite you in to the game it just pushes you through a grindy based RPG doing quest after quest. When you actually get to the first city the game feels a little more “open” and definitely a much better game however unfortunately... you still have a cursor telling you exactly where to go and a auto-heal+mana system.


Did I not mention that yet? Sevencore prides its self to have no healers and replaces them with automatic healing+mana with cola and burgers! Luckily you can turn this feature off which I do appreciate. There is no involvement from the player except from the combat, which I admit is probably one of the saving graces.

Overall I’d say if you like some of gPotato’s other games this might be right up your street. It has a few problems but as does every game. I just hope the tutorial is made a little more engaging and the game gets a good player base.



As some final worlds I’d definitely recommend bringing friends because even though I didn’t particularly find the game innovative, interesting or anything to even bat an eyelid at all; with my guild mates we had a good 5 hours of laughing and fun so if it can provide enough content for us to laugh at, it is definitely still worth playing.

-DI



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