We're excited to share details about the new warzone, "The Siege of Sieghelm," which players will get to experience at our special preview on April 29th and May 6th at 7:00PM (PDT). Sieghelm is an expansive new map that takes the rivalry amongst the three nations to a whole new level! Here's what you need to know to sign up:
Players must have be at Level 45 or higher and belong to a nation to participate. There will be 200 players from each nation (150 Regular, 50 Militia).
Players may apply to be Supreme Commander for their nation during the 30 minutes immediately following Thursday's Clash of the Nations battle. In order to register as a Supreme Commander, players will need to be at a rank of Baron or higher and pay the registration fee of 30,000 Gold to the Sieghelm Battle Attache NPC. Each nation will have one nominee appointed as Supreme Commander. Players who do not win the position will have the 30,000 Gold refunded. The Supreme Commander will be able to select the location of the Keep via the Battle Attache.
After appointment of the Supreme Commander, players may register for the Vice Commander positions. Players must pay 20,000 Gold to the Sieghelm Battle Attache NPC to register. Three players may be appointed for this position for each nation. Players who do not win the position will have the 20,000 Gold refunded.
Regulars may sign up anytime up to the 30 minutes prior to the Siege of Sieghelm battle itself. To register, players must pay 10,000 Gold to the Sieghelm Battle Attache NPC.
A big part of the fun in any game is finding things out on your own, so we don't want to give away too much details, but here are some information we think would be useful for you to know for the first Sieghelm warzone:
How will my nation win?
Every 10 minutes, there will be a bugle call. Power Points for each nation will be calculated at this time. The nation with the most Power Points at the time of the final bugle call will be declared the winner.
Is there an easier way to win?
Sure! The first nation to do any of the following will take siege of Sieghelm and end the warzone:
Reduce the enemy nations' Power Points to zero by the time of a bugle call.
Destroy the Master Cores of your two enemy nations.
Take control of all Forts.
What is a Keep?
Each nation starts at one location at the beginning of the warzone called a Keep. Here is where your nation's Master Core is placed. Your nation will instantly lose if your Master Core is destroyed. Players can only attack Master Cores of enemy nations. They are not affected by status effects, buffs, or debuffs and can not be repaired.
What is a Fort?
There are 16 Forts on the warzone map, and at the start of the warzone, all Forts will be unoccupied. Each Fort holds cores, and players may take control of the Fort for their nation by destroying the enemy cores. Once a nation has taken over a Fort, enemy nations will really have their work cut out for them. There will be various obstacles to challenge enemy nations from getting into a Fort.
What is the strange translucent barrier blocking the fort gateway?
This is called a Safewall. It is there to protect the Forts from being invaded. The Safewall will disappear once all the Guard Towers have been destroyed and can be restored when the Guard Tower has been repaired or rebuilt. Players inside their own nation's Fort may freely travel in and out of the Fort.
What are Guard Towers?
They keep the Safewall up. Once a nation occupies a fort, two Guard Towers will be built.
How do I repair Cores?
When players who belong to the same nation are present within their own Fort (excluding dead players, of course), all cores within the Fort will auto-repair over time. The repair rate will increase as the number of players within the Fort increases. Once the Core has been destroyed, however, the auto-repair function will be disabled.
What are Siege Items?
Siege Items are used to help your nation in various activities, such as building and repairing. When the warzone starts, all players on the map – including Regulars and Militias – will receive a random Siege Item in their inventory. If there are no empty spaced in a player's inventory, then the player will not receive the Siege Item. (In other words, make sure you have at least one open inventory slot before you enter Siege of Sieghelm!) Players will have Siege Items removed from their inventory if they leave the warzone, die from a status effect, or die in any way that is not a result of another player's direct attack.
Siege Items can be taken when one player defeats another in battle. Whomever deals the killing blow will receive the opponent's Siege Item. Again, if there are no empty slots in a player's inventory when the opponent is defeated the Siege Item will be forfeited.
That's it? We need more information!
Oh there's more, but we want to see how you all do with the information we have given so far. We think you're all able to figure out the best strategies and tactics based on this information. If needed, we'll add on to this post before the April 29th and May 6th preview.
*Attention players: for the purposes of this Beta Test, Keeps will be referred to as "Bases," and Forts will be referred to as "Strongholds" within some parts of the game. In a future update, these structures will assume their correct names.