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Blizzard has revealed the real minimum PC requirements for playing in the StarCraft II beta test, and while not quite as low as the imaginary ones we posted last month, they're still relatively modest.
Last month Blizzard accidentally posted what looked like World of Warcraft system specs as ones for the StarCraft II beta test, causing a brief flurry of excitement from players with older machines.
The good news is that all hope is not lost. You'll need a slightly beefier processor, a little more memory, and a more powerful video card, but much less hard drive space.
Here are the official beta requirements. Keep in mind that these are for the beta only, and won't necessarily be the same for the final release.
PC Minimum Requirements:
• Windows XP SP3/Vista SP1/Windows 7
• 2.2 Ghz Pentium IV or equivalent AMD Athlon processor
• 1 GB system RAM/1.5 GB for Vista and Windows 7
• 128 MB NVidia GeForce 6600 GT/ATI Radeon 9800 PRO video card
• 1024x768 minimum display r
Some people tend to get very obsessive, World of Warcraft clearly among this group of games that players cannot put down. However, at times this line of obsession can boldly be crossed as a form of addiction. James Swan proved this point just a few days ago, when he was playing World of Warcraft and doing some heavy drinking.
Just a note, I believe you can pin most of this on the alcohol.
The dispute took place at about 10 p.m., a reasonable time for younger children to be in bed. James Swan is not a young child, he is 27-years-old, but he does live with his mother and younger siblings. While the five children were trying to sleep, James was getting a little too loud in his WoW session. Reasonably, this led to the mother asking him to quiet down so others could sleep.
When Swan refused to be quiet, his mother asked him once more, leading to the beginning of the dispute.
James Swan grabbed his mother by the hair and threw her on the bed, doing the same to his younger brother when he attempt
Not the best of days for World of Warcraft news, this, with the announcement of the game's stagnant userbase followed by a revelation most new WoW players barely scratch at Azeroth's surface.
Blizzard CEO Mike Morhaime said earlier today that 70% of people playing on a WoW trial account (which I'd imagine would be most new players) fail to progress past level 10 in the game. Considering you can advance your character all the way up to level 80, that's not very far, indicating that most WoW players either hang around doing nothing or, as seems more likely, don't stick around too long.
And that suggests the game has a fairly high turnover rate at the moment, perhaps explaining why WoW's subscriber base hasn't moved past 11.5 million in over a year.
If Blizzard can't address that in the game's upcoming expansion pack, Cataclysm, we really could - finally - be looking at the game's tipping point in terms of popularity. Not its end, of course...just the point where the end is closer