Beligerent
A Look Into ArcheAge's Mage
Category: A Look Into ArcheAge Game: Arche Age Posted on Apr 01, 2012 9:31 pm 1415Views 1Comments
Some of you may or may not know this but my favorite class just happens to be the mage. Sure they aren't as important as a tank or a healer, but there is just something that draws me to well... magic! But I've never quite seen some of the spells used that you see in ArcheAge. In the video below you see the player all the sudden collapse in a weird fit and the enemies seem to back away. I think this may be similar to something they have in Mabinogi which is an action called, Play Dead. In ArcheAge it looks like an actual skill, a cool skill too. Random pretty picture from ArcheAge time go!
Anyways, the mage in ArcheAge is THE dps school. If you're curios as to what I mean watch this video below.
Here's the skills used in the above video:

Lvl 1; CT 1.5; CD 0s; range 0~28m
Deals magical damage and add the "burnt" effect on the target.
Combos:
-[frozen target]: damage increased by 30%.
-[burnt target]: adds a strong burning effect (description doesn't say what this effect does, but i'm guessing DoT?).
-[Conjury: lvl 2 skill DoT]: Absorbs 50% of the damage dealt into MP.

Lvl2 ; CT 2.5s; CD 12s; range 0~28m
Deals magical damage on target and freeze it for few seconds. The target's speed is then reduced for some seconds. Also adds the "frozen" effect.
Combos:
-[Burnt target]: damage increased by 40%.
-[Frozen target]: adds a 30s long freezing effect.
-[target under sleep effect]: damage increased by 30%.

Lvl 6; CT 2s; CD 45s; range self
Creates a shield that absorb a fixed amount of damage. Also allows caster to see stealthed players.

Lvl 10; CT 3s; CD 15s; range 0~25m
Deals magical damage and add the electrocuted effect on target. Will then deal periodic damage on target and mobs/players 2m near the target.
Combos:
-[Death: Lvl10 AoE paralysis]: damage increased by 85%.
-[Electrocuted target]: damage increased by 30%.

Lvl 14; CT 2s; CD 30s; range self
Summons a circular glyph on the ground. Magical attack of the caster is increased while standing on it.

Lvl 18; CT 3s; CD 1mn; range self
For 7s, every footsteps leaves ice crystals behind, that freeze anything upon touching for some seconds.

Lvl 22; CT 1.5s; CD 1mn; range self
AoE, creates a zero-gravity space around the caster for 12s. Everyone (except caster) in that zone will be lifted in the air and unable to move.

Lvl 26; CT 2s; CD 18s; range self
Channelled (cancelled if target moves), AoE, creates a rain of fire in a 15m radius around the caster.
Combos:
-[Frozen target]: damage increase by 50%.

Lvl 29; CT instant; CD 24s; range self
AoE, deals damage to all targets in a 8m radius around the caster. Also has a chance to root them for some seconds.
Combos:
-[burnt target]: damage increased by 40%.
-[Frozen target]: 100% chance to root.

Lvl 32; CT 2s; CD 24s; range 0~25m
Throws a lightning bolt at target that will deal magical damage and then jump from target to target in the nearby area. Will hit up to 5 targets.
Combos:
-[Electrocuted target]: Damage increase by 20%.

Lvl 35; CT 1.5; CD 45s; range self
Makes a barrier of fire in front of the caster. Will burn targets upon touching.
Combos:
-[Frozen target]: damage increased by 60%.

Lvl 38; CT 2s; CD 45s; range self
AoE, creates a stationary lightning storm. Will deal magical damage, that gradually increase over time.
Combos:
-[Death: Lvl 10 Aoe paralysis]: damage increased by 100%.

Lvl 41; CT 5s; CD 30s; range 0~28
AoE, summons a meteor that deals damage and knock down the targets for some seconds.
Combos:
-[Frozen target]: damage increased by 30%.
Passive skills

Lvl 10
Increases maximum MP by 7%

Lvl 20
If the player successfully "resist" a magic spell, will reset cooldown of magic skills.

Lvl 30
Will increase the range of Magic skills by 4m.

Lvl 40
Reduces the MP consumption of Magic skills by 12%.

Lvl 50
Increases magical crit rate by 5%.
Now here's the video with some different skills going on like the one where the player looks like she/he is playing dead, and also uses some skill where a hand grabs the mob and crushes it (cool skill by the way!). The video is titled illusion plus death so that maybe why the player seems to play dead.
What do you guys think of the mage? I am so playing it when ArcheAge gets over to where I live. Also before you even dare complain about graphics put the video in HD! Obviously it will like crap in 480p and below because that's not what the game actually looks like, you silly gooses!
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