It seems that devCAT's writers are running dry because recently they were caught in the act of plagiarism. This Is Game found evidence that one of the episode stories from Vindictus (known as Mabinogi: Heroes in Korea) was copied and looked almost identical to a fan-fiction story written by another person.
That's the link above that compares the two. Roughly translating, Nexon has made a public apology and are apparently trying to amend the situation (again roughly translating the text). Korean players are non too happy it seems, as Nexon's quality has fallen short in the last year and now they've added plagiarism to their growing list of shoddy company workmanship (may I remind you their custo
For some reason... I can't stop nerd writing about this game. I'm sure many people have by now grown sick of seeing these articles. Well too bad! You're going to have to see another one! Anyways, today I'm going to give some of my (not so wise) insight into the lore of Guild Wars 2. Some of things I found interesting was the naming of asura. Asura children who aren't named accordingly are the weird ones and get made fun of apparently! So if you are making a female asura, make sure to end the name in an -i or an -a (these are vowel sounds). If you're a male creating a (hopefully) male asura make sure to end your name in a constant sound. Also don't give your asura a last name. Apparently in the society of asura the asura with last names are considered eccentric, and other
Today (August 15) I got a chance to sit down and play the stress test. I decided to try out the sylvari because I hadn't gotten the chance to play them yet. The sylvari are strange to say the least. They are like the elf race I suppose (although they don't remind me anything of elves, but that's what people, and even ArenaNet, compare them with). Born from a tree, I thought the introduction was sort of interesting for them, where they start out in living in a dream and find a nightmare in the dream, and once done fighting this "nightmare" they are brought to the real world (apparently much of their personal story and lore is based off of arthurian legends). To be truthful after that I didn't really find the personal story that great. I thought the Asura's person
These races are the ones I would love to see in future expansions of Guild Wars 2. ArenaNet has already stated that future expansions would have new races so here are some of the races I think they would put in (some of them are just one's I wish they'd put in but doubt they will).
The Tengu are a neutral race in all curent conflicts and are in the process of deciding which race(s) to ally with and which one(s) will be their foes. As you can see they are very odd looking, like birds with human builds. They are ruled by an emperor. Although they can't fly I still think they would be a very fun race to play because of their looks and just because it would interesting to see the storyline created around them. I actually think ArenaNet could possibly already be planning to make
The last stress test in Guild Wars 2 really impressed me. Although it took quite a while to finally get in because of login problems everyone had it was very well worth it. I got to try out the Asura and oh my did I have a blast! The Asura's story is amazing and I just love the whole race and the setting! The way they run is also quite funny.
They are the oddest, strangest, and cutest race in the game (so far), but they are badass! I enjoyed the technology oriented starting area very much, and loved how as soon as I entered it, there was an event going on right away! I guess I created my character just in time! The leveling pace for the Asura felt much faster for me than the human race did (maybe because I had more fun on the Asura, who knows). I think this was because they had eve
A lot of fantasy MMOs seem to lack what fantasy is all about: Exploration. Worlds feel small in most MMOs and lack life. My ideal fantasy MMO needs to have vast open lands to explore, and most fail in this category. A lot don't get buildings and structures quite right to a character's body proportions. What I mean when I say this is that buildings often seem too small, even castles, making them feel wholly unrealistic (and not in a good unrealistic "fantasy" way).
Most fantasy MMOs seem to think that they can add any mounts into their game, willy-nilly, with not a care on the impact it makes to the realism of that said world. They add ridiculous mounts like flaming horses to fill the world (or even worse the overly cute ones that make me think they're trying to ad
Okay so, as a new project of mine (for farts and giggles) I've been researching MMOs (some of them are now shut down), and I want to start a new article series about the funnier side of MMOs. This week I've dug up a "Q&A Asheron's Call 2" where some people had some of the funniest questions. I will warn you that some of the language from these are quite...explicit. So with that warning, don't yell at me when you are digusted with some of the stuff you read below. Also some of them seem to have nothing to do with Asheron's Call 2, but are still funny enough to give a read. On a sidenote, it makes me very sad that Asheron's Call was shut down... It was quite a special game. Even though it was often buggy the community made it one of the best games. But anyways, to the Q&As!
Datbreak looks so good to me. I mean the skill graphics, if they are really what you see in the trailer... I don't think I've seen that good of skill animations in a MMO before, but maybe I'm wrong. Tell me, are you as excited as I am to try out this game, or am I just crazy for thinking this looks epic? The mage especially looks awesome to me.
Japenese Role Playing Games (JRPGs) are being left behind in the NA PC market. You are basically screwed without a console, and saddly the best JRPGs still remain on the PS and PS2. We really only have five JRPGs that I can even think of and those are the Ys: The Oath in Felghana, Ys Origin, Recettear: An Item Shop's Tale, Chantelise - A Tale of Two Sisters, and The Last Remnant.
These games are exactly "new" and some aren't really that great. Out of all of these I'd suggest The Last Remnant. It was made by Square Enix, and it's on the PC and the Xbox, but it plays much better on the PC. The Xbox version is ruined by techinal problems and a ton of bugs. The PC version has less noticeable texture pop-in and while the graphics look great evem though the land sometimes look unisp
Okay so to try and understand what I'm trying to to get at here I'll give you a list of MMO companies:
$OE (SOE I guess...)
What do these four companies seem to have in common? In the past (and some recently) they have failed to listen to their players to make their products the best they possibly could. Funcom lied to its playerbase about AoC and spoke of features that to this day are still not in the game. En Masse recently has failed to communicate with its playerbase in a proper fashion when players reported an exploit in the nexus, and some are being banned for posting in threads about the problem. A GM even sent this message (below) to a player when they reported about the problem (supposedly).
SOE refuses to listen to its playerbase about their