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  • Gender: Male
  • Birthday:December 31,1969
  • Location: USA

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MMO IP Blocks are the Developers Fault – Not the Publishers

When an MMORPG or an MMO game has IP blocks in place to prevent people from certain regions from accessing the game, it’s the game developers fault, not the publishers. For example – when Gamigo announced that only those in Europe could play Martial Empires and War of Angels, Gamigo didn’t willfully prevent those outside of Europe from accessing the game. The fact is, CR-Space, the Korean game developer behind Martial Heroes, only sold the European license for Martial Empires to Gamigo. They apparently did not sell the North American license to anyone. When gPotato made Aika North America only, the same thing happened. Gpotato only made the game North America only because they didn’t have “permission” from Aika’s developer (HanbitSoft). So gPotato was forced to ban all non-U.S ip addresses. A global version of Aika on the T3Fun service, who also has Cardmon Hero and WYD Global, eventually launched. The global version was open to every country e

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Browser MMORPGs Should be Remade with Unity

There are a ton of interesting browser based games out there. Strategy games like Might and Magic Heroes Kingdoms, Caesary and King and Conqueror for example have a lot to offer, but they have really low end graphics. Travian and Tribal Wars are two other strategy MMOs that are both now incredibly old. All of these games remain popular, but these games could benefit from a major graphical overhaul – especially if they were remade using the powerful Unity engine, which allows game developers to make awesome 3D MMOs on the browser. Currently there are only a handful of games that run on the Unity Engine – some of which include FusionFall, Tiger Woods Online and Nanovor. All 3 of these games look gorgeous too!

Aside from strategy games, other 2D and 3D browser based games like Star Pirates and Pirate Galaxy would benefit from being redeveloped on the Unity engine. These games already look pretty solid, but the Unity engine is much more powerful than any of the proprietary syste

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Classic MMORPGs Are Still Popular

Even though new games like Forsaken World, Iris Online and Zentia are all around the corner – it’s worth pointing out that older MMORPGs like Fly For Fun from gPotato and Fiesta Online from Outspark still remain extremely popular. Perhaps saying remain popular is a bit of an understatement, as I would argue that both Fly For Fun and Fiesta Online have rapidly growing playerbases. In fact, these games are growing much faster than some of the newer games out there like Fists of Fu and Legend of Edda. I don’t want to write off either of those games yet, as they’re still too new to judge, but with all the shiny new games coming out, I feel that those newly entering the free to play MMOs from pay to play games should choose their first game carefully.

Lets analyze Silkroad Online from Joymax for a minute. The game originally released back in 2006 and today has well over 4 million registered users. In fact, it’s one of the most popular free MMORPGs today, even th

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Waiting on the Iris Online Open Beta

Ever since Iris Online released into closed beta earlier in October, I’ve been waiting eagerly for gPotato to release the game into open beta. Unfortunately, like many other closed beta games, Iris Online will be having a character wipe. I remember leveling my character quite a bit in Legend of Edda and Asda Story from GamesCampus back when those games were in closed beta. I learned my lesson – there’s no point of committing to a game when its still in closed beta. That’s actually the reason I haven’t been playing Forsaken World from Perfect World Entertainment. The game is definitely one of the most interesting and high quality games of 2010, but why should I sink hours and hours of time into it, when it’s going to get wiped? I’d much rather wait till open beta begins. On a side note, i’m actually looking forward to playing Forsaken World, but only when it hits open beta. Until then I’ll stick with Perfect World and Heroes of Three

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