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Hecarim, the Shadow of War Revealed!
By: Zevri posted at Apr 05, 2012 9:20 pm
Category: League of Legends, Game: League of Legends, 6087 Views
Source: http://goo.gl/W5vBc
Soon a new champion will grace our presence in League of legends, this one is Hecarim, the Shadow of War - who is pretty much a ghost Centaur. I do have to hand it to Riot, the default skins are starting to look better as they crank out more champions, from the ugliness that the default skins of heroes like Garen, Xin, Sivir, ect to these new champions, they're definitely improving. Which makes buying a skin to hide the default ugliness - less needed.
But back to this guy, he is meant to be a mobile fighter who excels at ganking and just being a heavy damage dealer and a pain for enemy champions. I mean the guy has no unit collision so he won't be like my Jax and constantly trying to run around a creep to chase down a fleeing champion who was so close to death, I am surprised a creep shot didn't kill him.
The skills for Hecarim are listed below, and it has me curious on how to build him. He has a mix of Physical and Magical damage for his skills which makes me wonder if he should be an AD crit machine, or a ad/ap hybrid like Jax or Poppy. Unfortunatly, the Wikia doesn't yet have how well his abilities scale with what, so right now it will be a bit of a guess till more information is released, but one thing I can tell you is - I am saving for him.
Abilities:
-Warpath (Passive) – Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed.
-Rampage – Hecarim cleaves nearby enemies dealing physical damage.
-Spirit of Dread - Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer.
-Devastating Charge - Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
-Onslaught of Shadows (Ultimate) - Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge dealing addit
So what do you guys think of this new champ?
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