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  • Birthday:April 05,1984
  • Location: Finland

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Wakfu: starting guide for Sram (Air)

Sram

Note: client version 0.312.71104


Hi and welcome to my newest Wakfu character guide. This time we'll have a look at an assassin-type character, Sram. A fun note, like a lot of Ankama's made up names, this one comes from Mars, but backwards. It could be either a planet Mars or a french word for a month of March. Attention, please read all of this guide before starting playing!


Like in my Cra guide, I will mainly focus on strategies I used while leveling up. By the way, Ankama recently did a character wipe and will do one as well before game's official release in February (source: Inside Ankama On Air - Episode 14). This could also mean that Sram's skills and stats could be changed in the future.


After logging in and going through character creation, you start off in Incarnam, the start

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Wakfu: starting guide for Cra (Air)


Hi, I've been playing Beta version of Wakfu on server Remington (UK/Int). I have leveled a few chars past starting levels and actually I have three Cra characters, so I have been goofing around, looking how to level up fast.

 

In this blog article, I will give you some tips on how to level your Cra fast to level 20 (and higher). Levels 1-15 shouldn't take you more than 1-2 hours if you will follow my example.

 

First of all a bit about Wakfu www.wakfu.com/. The game is published by Ankama, a french company. It is a 2D game with a third person view (from above-ish). Combat is turn based with maximum of 30s per turn. Wakfu is pretty much a sandbox pvp game. Yes, currently the main focus of the game is pvp and a bit of politics. At the moment you basically level up to try to conquer a

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A look on: Final Fantasy XIV v.1.18


After reading a FF14 review on mmorpg.com, just a few days before this long awaited patch hit the servers (last patch was in SEP 2010), I was surprised at why they didn't wait instead. Whether it was poor journalism or not, in the end it didn't matter as what it seemed to me, reviewer didn't play all that deep into the game. This is however very understandable, FF14 you see, doesn't really have a tutorial. Weather we like to admit it or not, but a gamer subconsciously wants to be "held by hand" for the first few minutes when stepping into an unknown game.

I first tried this game back in open beta (pic below). I liked what I saw (damn, I love catgirls), but probably like most of players back then, my computer hardware was... outdated. First thing I was hit back then, was lack o

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