So I decided to see if I could get ahold of a Nexon Korea account, as they're the current publisher for Elsword (a side-scrolling Cel-Shaded MMOG). Luck has it, a friend of mine passed one over so I could try this game out. If you've been following my reviews or articles, you'll notice that I've also taken a hankering for another game (with the same type of genre classification) called "Grand Chase". Incidentally, they share the same parent (developer). Kog has been developing both Elsword and Grand Chase for some time now; except Elsword is newer and is currently undergoing Closed-Beta Testing. For whatever reason, Elsword seems like a near-exact clone of Grand Chase - except heavy improvements have been made to further the community and the player's personal experience while gaming.
You may find me comparing Elsword and Grand Chase a fair bit in this 'preview', as they are remarkably alike. Except, they're not alike at all. I say this not to confuse you, but because there's really nothing better out there to explain how I see Elsword. No, to all of the now-avid Grand Chasers, Elsword is not the sequel to Grand Chase. In fact, there are no characters that share the same
Just last month, Ntreev USA started the Open Beta of another 'unique' MMOG straight from Korea called Grand Chase. While Grand Chase isn't an RPG game, it is one of those interesting 2D side-scroller/fighter-type games that will bring nostalgia to even the most veteran players of the 16bit era. This cel-shaded game can keep players interested for an endless amount of hours, for either the competitive Player Versus Player junkie or the adventurous storyline crawlers out there. The controls are rather straight-foward and the platform has a mediocre learning curve for even the less-experienced players out there.
Since Ntreev USA's release of this game, they have continued to 'up the ante' when it comes to content, patches, and support. At the time of this review, there are currently 12 different dungeons for players to explore and conquer the bosses that protect (or more so, destroy) them. Ntreev USA even has some of their Quality Assurance team scouting their Bug Report forums to make sure that they can try to fix as many of the bugs faced in this Beta as soon as possible. Some players have become discouraged in regards to making threads about common bugs or issues, as some of the mo