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  • Gender: Male
  • Birthday:March 21,1973
  • Location: USA
Favourite Game Type:
3D Role-Playing Fantasy
Favourite Game Class: Healer Range Blacksmith
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Well, I've been playing Kitsu Saga for the past couple of weeks, and I've got to say, it's definitely one of the most boring games I've ever played.  My first clue should have been that the game comes with it's own in-game AFK combat system.  You read that right.  The game encourages it's players to bot their way to victory.

Slow, tedious gameplay aside, let's talk about the skill system a moment.  Again, ridiculous is the only word I can use to describe it.  As your character (who is most likely going to be AFK) kills monsters, they accumulate "energy" which is used to learn skills and increase said skill's power level.  One collection of skills that the characters learn are called "Inner Focus" skills.  These skills, in particular, rise in cost at an alarming rate.  Take a look at the table below.

Level 1: 600e
Level 2: 1,875e - 312.5% increase over cost of level 1.
Level 3: 3,450e - 184% increase over cost of level 2.
Level 4: 8,250e - 239.13043% increase over cost of level 3.
Level 5: 15,000e - 181.81818% increase over cost of level 4.
Level 6: 63,750e - 425% increase over cost of level 5.
Level 7: 124,500e - 195.29411% increase over cost of level 6.
Level 8: 285,000e -  228.91566% increase over cost of level 7.
Level 9:
Level 10:

With a level 40 character, I haven't seen what it takes to learn any skills to level 9 or 10, but I am guessing it's similarly ridiculous.

The economy and cost of living in the game is pretty bad as well.  Take the "Transmission" system, for example.  The cost to teleport from the main city, to an area that's 1 zone away, costs 2 gold (as of this posting).  The further away you want to travel, the more it costs.  To teleport from one faction's main city, to the other side of the world is about 48 gold.  In Kitsu Saga, however, 48 gold is practically 2 days worth of monster grinding unless you find one of those extremely rare blue items that might actually sell in the auction house.

Ahhhh, the auction house.  What better way to rob other players?  The pricing and scamming is most apparent here.  Need a horse?  A 24 hour horse is 10 silver at the horse merchant, but players sell them for 5 gold in the auction house.  It's true what they say, "There's a sucker born ever minute.", and it's feeding on the suckers that makes people rich in this game.  (Well, that and using mommy's credit card to buy Aeria Points and then selling Item Mall goods to other players in-game for gold.)

All of that is a shame, really, because the graphics and the concepts of the game are really pretty good.  Oh sure, zooming out far enough to be able to see what's going on around you ruins the graphic quality (even set at MAX. levels), but if you could zoom in close enough, you'd see the monsters are actually pretty detailed.  (Take a look at the wooden puppets sometime.  I bet I can see splinters!)

And I do have to praise the game for it's crafting system, in only one regard though- at least it's not Lord of the Rings / World of Warcrap's recipe-based trash.  You have Kitsu (pets) that do all the gathering for you, and eventually do the crafting for you, but the success rates of making "good" equipment are dismal to say the least.  Don't expect to craft anything phenomenal, the game's not ready for anything like that.

In closing, I think I'd sum up my experience in Kitsu Saga with another old adage-

It's a nice place to visit, but I wouldn't want to live there.

Kitsu Saga   Kitsu   terrible   avoid  

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